Inventory space is a survival resource. A pouch adds three slots, while the backpack offers more room at a stated carrying-weight tradeoff. Chests and baskets help keep supplies at camp.

Inventory, pouches, and storage — extracted game image
Extracted game image · Click to enlarge

Based on extracted game data. Names and serialized defaults can differ from live gameplay.

Contents
  1. Carrying supplies
  2. Camp storage
  3. Connections & references
  4. Related articles
  5. Sources & verification

Carrying supplies

PropertyRecorded value
Pouch capacityAdds 3 slots to inventory
Backpack tradeoffExtra inventory slots. But very heavy to carry.

Camp storage

PropertyRecorded value
Chest storageGood amount of space to store your most precious items
Food freshnessKeeps the ingredients and food fresh for more time.

Connections & references

Linked records

RecordRelationshipQuantity / context
PouchequipmentRelated Pages—
BackpackequipmentRelated Pages—
Food BasketstorageRelated Pages—

Referenced by

RecordRelationshipQuantity / context
The survival loopSurvival and explorationRelated Pages—

Sources & verification

Extraction status: Verified. This describes the extraction, rather than a gameplay test. Internal flags and defaults are shown as recorded.

File
Deep Dish Dungeon - Demo_Data/StreamingAssets/aa/StandaloneWindows64/localization-string-tables-english(en)_assets_all.bundle
Object
cab-85d16e704e19fc606fcee7f9cf024a81:8613941598678231429
Class
MonoBehaviour
Reader
UnityPy
Unity Version
6000.3.20f1
Field-level source references
PropertySource pointerStatus
Pouch capacity$.m_TableData.197.m_Localizedverified
Backpack tradeoff$.m_TableData.197.m_Localizedverified
Chest storage$.m_TableData.197.m_Localizedverified
Food freshness$.m_TableData.197.m_Localizedverified
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