Dungeon progress is tied to preparation. Gather materials, watch hunger and stamina, and return to a camp when your character is worn down.

The survival loop — extracted game image
Extracted game image · Click to enlarge

Based on extracted game data. Names and serialized defaults can differ from live gameplay.

Contents
  1. A steady expedition
  2. Connections & references
  3. Related articles
  4. Sources & verification

A steady expedition

PropertyRecorded value
Prepare before going deeperThe loading hints connect camp, food, and deeper exploration: build a camp, keep supplies useful, and rest when your body reaches its limits.
Resources matterEvery resource has its purpose.
Retreat is part of progressYour body has limits. Go back to camp and rest. Your camp is key to survive deep further into the dungeon.

Connections & references

Linked records

RecordRelationshipQuantity / context
Health, stamina, and hungerSurvival and explorationRelated Pages—
Camp, fire, and recoveryCamp and craftingRelated Pages—
Inventory, pouches, and storageInventory and toolsRelated Pages—

Referenced by

RecordRelationshipQuantity / context
Deep Dish Dungeon: Field GuideField guideRelated Pages—
Sealed doors and puzzle progressDungeon progressionRelated Pages—

Sources & verification

Extraction status: Verified. This describes the extraction, rather than a gameplay test. Internal flags and defaults are shown as recorded.

File
Deep Dish Dungeon - Demo_Data/StreamingAssets/aa/StandaloneWindows64/localization-string-tables-english(en)_assets_all.bundle
Object
cab-85d16e704e19fc606fcee7f9cf024a81:-1252080872758487057
Class
MonoBehaviour
Reader
UnityPy
Unity Version
6000.3.20f1
Field-level source references
PropertySource pointerStatus
Prepare before going deeper$.m_TableData.2.m_Localizedverified
Resources matter$.m_TableData.2.m_Localizedverified
Retreat is part of progress$.m_TableData.2.m_Localizedverified
Download the original record and provenance (JSON) ↓