A basic melee weapon. In the inspected starting area, its HUD showed damage 7–9 and a stamina cost of 9; those figures are a live observation from that weapon state.

Crude Sword — extracted game image
Extracted game image · Click to enlarge

Based on extracted game data. Names and serialized defaults can differ from live gameplay.

Contents
  1. Use and effect
  2. Connections & references
  3. Related articles
  4. Sources & verification

Use and effect

PropertyRecorded value
FunctionObserved starting HUD: Damage 7–9; Stamina Cost 9.

Connections & references

Referenced by

RecordRelationshipQuantity / context
Combat, blocking, and restraintCombat and hazardsRelated Pages—
Health, stamina, and hungerSurvival and explorationRelated Pages—

Sources & verification

Extraction status: Verified. This describes the extraction, rather than a gameplay test. Internal flags and defaults are shown as recorded.

File
Runtime observation
Object
Deep Dish Dungeon Demo build 1.0.45.0 (3410)
Class
Observed
Reader
Computer Use
Unity Version
6000.3.20f1
Field-level source references
PropertySource pointerStatus
FunctionHUD / live playverified
Download the original record and provenance (JSON) ↓